Official Website of DM
TAKARA TOMY
Tapahtumat
Paikallistapahtuma Hervannassa

33720 Tampere la 16.12.17 12:00 - 20:00


Top posting users this month
Zach Hartigan
 
ELTP
 
Latepate64
 


Itse luodut kortit / Self-Created Cards

View previous topic View next topic Go down

Itse luodut kortit / Self-Created Cards

Post by ELTP on 08.09.14 21:06

|Suomeksi|
Tästä se sitten lähtee. En itse ole kovinkaan innokas korttiluoja, mutta tulee aiheesta keskusteltua lähimmän DM-toverini kanssa, joka todellakin on innokas luomaan kortteja. On mukavaa ennakoida ja pohtia minkälaisia kortteja voisi tai pitäisi olla, ja etenkin sitä olisiko sellainen reilu. Esimerkiksi 3-manainen versio Scheming Handista, joka siis löytyy jo Kaijudosta, olisi mielestämme ylivoimainen OCG:ssa Dravita Holien ja muiden takia, mutta siitä lisää muulloin.

Lisätessäsi kortteja tänne suosittelemme käytettävän seuraavaa muotoa:

Nimi
tyyppi / sivilisaatio(t) / rotu (+ rotu) / voima / harvinaisuus / manahinta


Syynä tähän on yhdenmukaisuus ja selkeys. Kieli on vapaa. Kiinankieliset luomukset tosin voivat saada melko vähän kommentointia täällä päin.

Koska itse en ole tehnyt kovinkaan tasokkaita luomuksia, tai en ainakaan ole kirjannut niitä ylös, teen avauksen poimminnoilla muilta foorumeilta. En lähtenyt niitä nyt valikoimaan, enkä vielä ota kantaa korttien järkevyyteen tai reiluuteen. Lisää ihmeessä omat luomuksesi, tai aloita niiden tekeminen. Lisää on varmasti tulossa ainakin AmbaZarilta. Niin ja kommentoikaa.


|In English|
This is our forum's thread for self-made cards. Go ahead and post your creations here. Although most of us are Finns, we understand English and partly Swedish. You can add cards in any language you desire: Just keep in mind that cards in Greek might not get that much response here.

We recommend you formalize your creations as follows:
Name
Type / Civilization(s) / Race (+ Race) / Power / Rarity / Mana Cost


Since I'm not that good card creator or I at least haven't written them down, I start by introducing you creations found on other forums. Enjoy and feel free to leave your own creations here and remember to comment

AlphadiosThe2nd (Pojo)

Pound
Spell / Fire / 1
- Destroy one of your opponent's creatures with 1000 power or less.

Karate Chop
Spell / Fire / 2
- Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
- Destroy one of your opponent's creatures with 1000 power or less.

Double Slap
Spell / Fire / 5
- Destroy any number of your opponent's creatures that have total power 5000 or less.
- Metamorph - If you have 7 cards or more in your mana zone, this spell gets the following ability:
- Destroy any number of your opponent's creatures that have total power 8000 or less.

Comet Punch
Spell / Fire / 5
- Destroy all your opponent's creatures with power 2000 or less.
- Metamorph - If you have 7 cards or more in your mana zone, this spell gets the following ability:
- Destroy all your opponent's creatures with power 5000 or less.

Mega Punch
Spell / Fire / 4
- Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
- Destroy one of your opponent's creatures with 3000 power or less.

Pay Day
Spell / Darkness / 5
- Destroy one of your opponent's untapped creatures.
- For each creature you have in the battle zone, you may draw a card.

Fire Punch
Spell / Fire / 4
- Destroy one of your opponent's creatures with 2000 power or less.
- Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

Ice Punch
Spell / Water / 4
- Choose 1 creature in the battle zone and return it to its owner's hand.
- Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

Thunder Punch
Spell / Light / 4
- Tap 2 of your opponent's creatures.
- Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

Scratch
Spell / Fire / 2
- Destroy one of your opponent's creatures with 2000 power or less.

Vice Grip
Spell / Fire / 3
- Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
- Destroy one of your opponent's creatures with 2000 power or less.

Guillotine
Spell / Darkness / 8
- Destroy all creatures in the battle zone.
- Choose one of your shields and destroy it.

Razor Wind
Spell / Light / 4
- One turn later, if you have less cards in your mana zone than your opponent, tap all your opponent's creatures. If you have more cards in your mana zone than your opponent, return this spell from your graveyard to your hand, and untap the cards in your mana zone paid to cast this spell.

Swords Dance
Spell / Nature / 2
- Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
- Put the top card of your deck into your mana zone.

Cut
Spell / Nature / 4
- Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
- Choose 1 of your opponent's creatures in the battle zone and put it into his mana zone.

Gust
Spell / Nature / 4
- Your opponent chooses one of his creatures in the battle zone or a card in his mana zone and puts it into his graveyard.
- Metamorph - If you have 7 cards or more in your mana zone, this spell gets the following ability:
- Your opponent chooses two of his creatures or two cards in his mana zone and puts them into his graveyard.

Wing Attack
Spell / Darkness / 5
- Destroy one of your opponent's creatures.

Whirlwind
Spell / Water / 4
- Choose two creatures in the battle zone. Those two creatures battle.

Fly
Spell / Nature / 4
- Return one of your creatures to your hand. Then put it into the battle zone on your next turn. That creature gets Speed attacker, breaks an extra shield, and can attack untapped creatures. (That creature doesn't get summoning sickness.)

Bind
Spell / Darkness / 3
- Choose a card at random from opponent's hand. Then, for each Bind in each graveyard, you may choose another card at random from opponent's hand. Your opponent discards all those cards.

Slam
Spell / Fire / 4
- Destroy one of your opponent's creatures with 4000 power or less.

Vine Whip
Spell / Nature / 5
- Choose one of your opponent's shields and put it into his mana zone.

Stomp
Spell / Fire / 6
- Destroy all your opponent's creatures with 3000 power or less.
- Heavy Metamorph - If you have 10 cards or more in your mana zone, this spell gets the following ability:
- Destroy all your opponent's creatures with 6000 power or less.

Double Kick
Spell / Fire / 5
- Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
- Destroy one of your opponent's creatures with 4000 power or less.
- Metamorph - If you have 7 cards or more in your mana zone, this spell gets the following ability:
- Destroy all your opponent's creatures with 4000 power or less.

Mega Kick
Spell / Darkness + Fire / 9
- This spell is put into your mana zone tapped.
- You can cast this spell only if your opponent has more shields than you do.
- Your opponent chooses one of his shields for each shield you have. He puts the rest of his shields into his graveyard. (He can't use the "shield trigger" abilities of those shields.)

Jump Kick
Spell / Fire / 7
- Destroy all your opponent's creatures with 6000 power or less.
- Destroy all your creatures with 6000 power or more.

Rolling Kick
Spell / Fire / 5
- Destroy any number of your opponent's creatures with total power 3000 or less.
- Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

Sand Attack
Spell / Darkness / 2
- Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
- Your opponent discards a card at random from his hand.

Headbutt
Spell / Darkness / 4
- Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
- Look at your opponent's hand and choose a card from it. Your opponent discards that card.

Horn Attack
Spell / Darkness / 6
- Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
- Destroy one of your opponent's creatures.

Fury Attack
Spell / Darkness / 5
- Choose an opponent's creature in the battle zone that has power 3000 or less. Then, for each Fury Attack in each graveyard, you may choose another opponent's creature in the battle zone that has power 3000 or less. Destroy all those creatures.

Horn Drill
Spell / Darkness / 8
- Destroy all creatures in the battle zone.
- Choose a card in your mana zone and destroy it.

Tackle
Spell / Water / 2
- Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
- Choose 1 creature in the battle zone and return it to its owner's hand.

Body Slam
Spell / Darkness / 7
- Your opponent discards all cards from his hand.

Wrap
Spell / Darkness / 5
- Immediately when you cast this spell, end your turn, and take an extra turn after this one. Destroy one of your opponent's creatures with Blocker and end that turn immediately. Then, for each other Wrap in your graveyard, you may take another extra turn, destroy one more of your opponent's creatures with Blocker, and end those turns immediately. On your next normal turn not gained by the above effect, you may put a card from the top of your deck into your mana zone for up to the number of extra turns you took. (On that turn, you cannot draw cards, put cards into your mana zone, summon other creatures or cast other spells.)

Take Down
Spell / Nature / 5
- Search your deck. You may choose a creature from there and put it into the battle zone. That creature gets Speed attacker, breaks an extra shield, and can attack untapped creatures. At the end of that turn, put that creature into your graveyard, and shuffle your deck.

Thrash
Spell / Water / 9
- Each player puts all cards from his mana zone into his hand.

Double Edge
Spell / Fire / 10
- Your opponent returns all his shields to his hand. All those cards get Shield trigger. (When those cards are put into your hand from your shield zone, you may cast them immediately for no cost.)

Tail Whip
Spell / Fire / 1
- Destroy one of your opponent's creatures with Blocker and 6000 power or less.

Poison Sting
Spell / Darkness / 5
- G Zero - If you have another Poison Sting in your graveyard, you may cast this spell for no cost.
- Your opponent chooses and destroys one of his creatures.
- For each Poison Sting in your graveyard, your opponent chooses a card in his hand and discards it, a card in his mana zone and destroys it, as well as an additional creature and destroys it.


================================================== =================
Doom Desire
Spell / Light + Darkness / 7
- This spell is put into your mana zone tapped.
- Two turns after you cast this spell, your opponent puts all cards from his shield zone into his graveyard.

Psycho Boost
Spell / Fire + Nature / 7
- This spell is put into your mana zone tapped.
- Your opponent puts all cards from his shield zone into his graveyard, and destroys all his creatures.
- For each card destroyed, put the top card of your deck into your graveyard.

xephon (Duel Masters Europe Center)

Armisael, Spirit of Life
creature, Angel Command, very rare, 6mana/light, 6500
- when u put this card into BZ, return all creatures from all graves to the bottom of its owners decks.
- when a creature is destroyed, put it on the bottom of its owners deck
flav.: "it exist forgiveness for everyone... even for disgusting, blood lecherous murders" -Armisael

Lance of Longinus
crossgear, rare, 4mana/light/wather
- comes tapped into mana
- can only crossed to an angel command
- the crossed creature get the following effect:
TAPP: put an opponents creature into his shields. then put one of his shields on the bottom of his deck.
- effects that prevent a creature to add to the shields or leave the BZ cant be used.
- an evo-angel command can attack instead tapping to get the effect.
flav.: "the cyber lords found that thing a few days ago. i shoul throw it, but nothing unusual happens. in my hands its just a lance, but when an angel throw it, it speeds up to light speed and only glittering confetti remains of the target. i´m the lancer... that isnt fair" -Crystal Lancer

Lumina, the lonely Spirit
evo-creature, Angel Command, super rare, 8mana/light, 7500
- put on an angel command
- when u put this creature into BZ, put all other creatures into owners shield zone
- opponent cant choose this creature as an effect target
- this creature cant be evolved or attack players
- blocker
flav.: "onyl the presence of lumina turns all matter in sight into lightparticle. on one knowes how it looks... but when its armor is seen, anyone run away, coz no one knowes when it awakes againe. but we cant use its incredible power, coz no one can speek to it... it must be the lonelyest creature in the world..." -Alcadeias

Lila Lithvyak, Experimental Dreadnought
galaxyvortex-evo-creature, armorloid/guardian/leviathan, super rare, 9mana/water/fire/light, 12000
- comes tapped into mana
- put on an armorloid, guardian and leviathan
- super-power attacker (when it attacks double its power)
- color-meteorburn:
>fire: when attack, destroy all opponents creatures with 3000 less OR one with 15000 less
>light: when it would leave the BZ, it stays instead
>water: when u untapp this creature, put the top card of ur deck under this creature
- tripple breaker
flav.: "you say mountains cant fly?! and what is this?!" -choya to barkwhip

Nirai, Transdimensional Armor
crossgear-Creature-god, vary rare, 5mana/water/light, 3500
- comes tapped into mana
- blocker
- u may untapp it at the end of ur turn.
- the crossed creature get the effect of this creature.
- Godlink: "Kanai, Blade of Soulthunder"
- if this card is linked with "Kanai, Blade of Soulthunder", the crossed creature get the following effect:
if the crossed creature leaves the BZ, put it under ur deck instead. then, at den beginning of ur turn, search ur deck for the same creature u put under the deck with this effect, and put it back into BZ.

Kanai, Blade of Soulthunder
crossgear-god, super rare, 6mana/dark/fire, 3000
- comes tapped into mana
- can attack untapped creatures
- when attack, ur opponent put a card from his hand or manazone into grave.
- the crossed creature get the effect of this creature.
- Godlink: "Nirai, Transdimensional Armor"
- if this card is linked with "Nirai, Transdimensional Armor", the crossed creature get the following effect:
when it breaks shields, ur opponent may choose the same number of mana, and put it into grave. if he dont, put the schields into grave instead to break. anyway, u must then put one of ur shilds into grave.

Soul Nexus
spell, uncommon, 4mana/dark/green
- comes tapped into mana
- trigger
- put a card from ur grave into ur shilds
flav.: "yesterdays relief is tomorows terror" -Death Arcadia

Moonlight Patroller
creature-meerfolk/cyber virus, common, 1mana/water, 1000
- when this creature breaks shilds, put it under ur deck.
flav.: "at fullmoon u can see some of them. sure, they r during newmoon there too. but ive no night-sight-device.." -Time Scout


Last edited by ELTP on 25.11.16 23:33; edited 1 time in total

_________________
The world changes, I change - My passion for Duel Masters persists.
avatar
ELTP
Ylläpitäjä
Ylläpitäjä

Viestejä / Messages : 1319
Palautepisteet / Feedback Points : 25/25
Liittynyt / Join Date : 2014-08-17
Paikkakunta / Location : Espoo

http://www.dmfinland.org

Back to top Go down

Keksimiäni konsepteja

Post by Fansarin on 17.11.16 17:19

Hungering Mist
Creature / Water + Darkness / Cyber Virus + Ghost / 2000 / Rare / 2
-Slayer
-This creature can't be blocked.
-This creature can't attack players.

Paranoia Weaver
Creature / Darkness / Brain Jacker / 1000 / Uncommon / 3
-Instead of having this creature attack, you may tap it to use its Tap ability.
Tap
 Look at one of your opponent's shields. Then put it back where it was.

Ligia, Radiant Lifebringer
Creature / Nature + Light / Tree Folk + Angel Command / 12000 / Super Rare / 7
-Evolution -Put on one of your Tree Folk or Angel Commands.
-Double Breaker
-When you put this creature into the battle zone, put the top card of your deck into your mana zone. After that, put the top card of your deck to your shields face down.

Tectonic Shell
Creature / Nature / Colony Beetle / 8000 / Very Rare / 7
-Double Breaker
-When this creature would be destroyed, put it into your mana zone instead.

Vile Harpy, Mistress of Chaos
Creature / Fire + Darkness / Fire Bird + Dark Lord / 3000 / Rare / 5
-Each creature in the battle zone that has Dragon in its race has "slayer."

Salda, Vizier of Transcendence
Creature / Light / Initiate / 2500 / Uncommon / 3
-Blocker
-This creature can't attack players.
-Whenever this creature blocks, untap it after it battles.

Abyssal Horror Giganyro
Creature / Water + Darkness / Sea Hacker + Chimera / 9000 / Super Rare / 7
-Evolution -Put on one of your Sea Hackers or Chimeras
-Triple Breaker
-When you put this creature into the battle zone, each player discards a card at random from their hand.

Beast Master Agrius
Creature / Fire + Nature / Human + Beast Folk / 6000 / Very Rare / 6
-Each Rock Beast and Horned Beast in the battle zone has "speed attacker."

Gial Rea, Dream Guardian
Creature / Light / Guardian / 4000 / Uncommon / 4
-Turbo Rush
 At the end of your turn, choose up to 2 creatures in your battle zone and untap them.

Cathemeral Crawler
Creature / Water / Earth Eater / 2000 / Common / 3
-Light spells and darkness spells cost 1 less to cast. They can't cost less than 1.

Vampiric Skyterror
Creature / Fire + Darkness / Armored Wyvern + Demon Command / 5000 / Uncommon / 6
-Double Breaker
-Shields broken By this creature are put into the graveyard instead.

Ancient Clockwork Karthaag
Creature / Fire / Armorloid / 3000+ / Rare / 6
-Double Breaker
-Power Attacker +5000

Samurai Garlic
Creature / Nature / Wild Veggies / 2000 / Uncommon / 4
-When you put this creature into the battle zone, your opponent chooses a card in his mana zone and puts it into his graveyard.

Työn alla:
Trespasser Fish (Fish)
Vozia, the Explorer Q (Gladiator)
Carnage Worm (Parasite Worm)
Kamikaze Skyterror (Armored Wyvern)
Atlas Lizard (Melt Warrior + Giant)
Garan's Brake Bleeder (Xenoparts)
Quliza, the Inquisitor (Spirit Quartz)
*Ei nimeä* (Leviathan + Angel Command)
*Ei nimeä* (Living Dead)
Seagorge (???)


Last edited by Fansarin on 04.12.16 18:37; edited 3 times in total

Fansarin
Perehtynyt
Perehtynyt

Viestejä / Messages : 24
Liittynyt / Join Date : 2016-10-06

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by Zach Hartigan on 17.11.16 17:35

Multicolor kortti ei ilmeisesti voi maksaa 1 manaa. Luulisi, että vaatimuksen mukaisesti on maksettava molemmat edustetut värit.

_________________
Your Eyes are like a space. So bright and deep. I just want to drown in to em'...

[You must be registered and logged in to see this link.]
avatar
Zach Hartigan
Ylläpitäjä
Ylläpitäjä

Viestejä / Messages : 1060
Palautepisteet / Feedback Points : 45/45
Liittynyt / Join Date : 2014-09-06

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by ELTP on 17.11.16 17:42

Hungering Mistin hinta tosiaan pitäisi nostaa kahteen, ja lisätä ehkä jotain ekstraa vielä tuolle veitikalle. Ideatasolla kortti on kyllä mielenkiintoinen. Jos tuhoutuessa palaisi käteen niin siinä olisikin komboiluaineista jo. Tosin hinta olisi jo 3 manaa ainakin, kun miettii Melnian olemassa oloa. Toisaalta pelaajiin hyökkäämättömyys saattaisi oikeuttaa kahden manan hinnan.

Samurai Garlicin tulisi olla vähintään 4-manainen ja tonninen suhteella kulkeva tapaus, kun miettii Mana Crisiksenkin olemassa oloa.

Beast Master Agrius vaikuttaa kyllä mielenkiintoiselta ja toisi hauskoja lisämahdollisuuksia peliin.

Ilmeisesti olet suunnitellut kortit TCG:n (DM-01 - DM-12) näkökulmasta? Ovatko omat pakat tai kokemukset toimineet inspiraation lähteinä?

_________________
The world changes, I change - My passion for Duel Masters persists.
avatar
ELTP
Ylläpitäjä
Ylläpitäjä

Viestejä / Messages : 1319
Palautepisteet / Feedback Points : 25/25
Liittynyt / Join Date : 2014-08-17
Paikkakunta / Location : Espoo

http://www.dmfinland.org

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by Fansarin on 17.11.16 18:12

Ai niin, multicolorien minimihinta! Korjasin asian.

Samurai Garlicilla on se ero Mana Crisikseen, että se antaa vastustajan valita poistettavan kortin itse. Siksi maksaa vähemmän.

Ja kyllä, olen suunnitellut kortit pääasiassa TCG:n kannalta. En ole kovinkaan perillä OCG:n menosta.

Fansarin
Perehtynyt
Perehtynyt

Viestejä / Messages : 24
Liittynyt / Join Date : 2016-10-06

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by ELTP on 17.11.16 18:39

OCG:n meno on vähän erilaista ja itsekin olen tällä hetkellä hieman pimennossa uusimmista tapahtumista sillä saralla.

Vaikka Samurai Garlic antaakin vastustajan poistaa manan, on se silti ehdottomasti esimerkiksi Bronze-Arm Tribeä tehokkaampi kortti, sillä se hidastaa vastustajan pelinrakentamista, eikä mananpoistossa ei ole niin väliä kumpi valitsee poistuvan manan. Sanoisin että se voisi olla tällaisenaan 4 manaa 2000:nen olento parhaimmillaan.

_________________
The world changes, I change - My passion for Duel Masters persists.
avatar
ELTP
Ylläpitäjä
Ylläpitäjä

Viestejä / Messages : 1319
Palautepisteet / Feedback Points : 25/25
Liittynyt / Join Date : 2014-08-17
Paikkakunta / Location : Espoo

http://www.dmfinland.org

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by Fansarin on 17.11.16 21:25

Ymmärrän. No, hienosäätöä joutaa tekemään myöhemminkin. (Hungering Mistin kohdalla oli kyse oikeasta virheestä.)

Kiitos rakentavasta palautteesta.

Voisin siirtyä loitsujenkin pariin. Lisäksi haluaisin keksiä jotain unohdetummille roduille kuten Starlight Tree, Living Dead tai Machine Eater.

Fansarin
Perehtynyt
Perehtynyt

Viestejä / Messages : 24
Liittynyt / Join Date : 2016-10-06

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by ELTP on 17.11.16 21:45

Toki, sitähän varten täällä ollaan

Ei kun siis vaan luovuuden kynä sauhuamaan, niin kohta niitä uusia luomuksia sitten löytyykin

_________________
The world changes, I change - My passion for Duel Masters persists.
avatar
ELTP
Ylläpitäjä
Ylläpitäjä

Viestejä / Messages : 1319
Palautepisteet / Feedback Points : 25/25
Liittynyt / Join Date : 2014-08-17
Paikkakunta / Location : Espoo

http://www.dmfinland.org

Back to top Go down

Uusi erä! Mukana myös loitsuja.

Post by Fansarin on 04.12.16 21:27

Aurora Space Lichen
Creature / Light + Nature / Starlight Tree + Balloon Mushroom / 2000 / Rare / 7
-This creature can't attack.
-This creature can't be attacked.
-Your opponent can't untap darkness cards in his mana zone at the start of each of his turns.
Flav: "The Dark Lords learned not to lead their armies into battle when the Space Lichen sporulates, as the spores sometimes fall from the orbit and are extremely toxic to the denizens of the darkness realm."

Corpse King, the Marauder
Creature / Darkness / Living Dead / 6000 / Uncommon / 3
-Evolution -Put on one of your Living Dead
-Double Breaker
-Whenever this creature attacks your opponent and isn't blocked, your opponent puts the top card of his deck into the graveyard.
-When this creature battles, destroy it after the battle.

Gepetto, the Dollmaker
Creature / Darkness / Dark Lord / 4000 / Rare / 4
-Silent Skill
Search your deck. You may take 1 Death Puppet from your deck and summon it for no cost. Then suffle your deck.

Trespasser Fish
Creature / Water / Fish / 1000 / Uncommon / 4
-Blocker
-This creature can't be blocked.

Atlas Lizard
Creature / Fire + Nature / Melt Warrior + Giant / 9000+ / Very Rare / 7
-Triple Breaker
-Power Attacker +1000
-When this creature is destroyed, both players select a card in their mana zone and put it into the graveyard.

Garzaal Hatchling Dragon
Creature / Fire / Armored Dragon / 2000 / Common / 1
Flav: "Small but deadly."

Titania, Eclipse Lunatron
Creature / Water + Light / Cyber Moon + Mecha Del Sol / 6500 / Super Rare / 8
-Evolution -Put on one of your Cyber Moons or Mecha Del Sol
-When you put this creature into the battle zone, destroy all creatures that have Dragon in their race.
-Each creature that has Dragon in its race costs 1 more to summon.
Flav: "From the union of sun and moon, the being that would hunt the Dragons to extinction was born."

Carnage Worm
Creature / Darkness / Parasite Worm / 3000 / Uncommon / 2
-When all cards in your mana zone are darkness cards, this creature has "slayer."
Flav: "These things are disgusting... but make excellent fishing baits!" -Brawler Zyler

Quliza, the Inquisitor
Creature / Fire + Nature / Spirit Quartz / 7000 / Very Rare / 10
-Instead of having this creature attack, you may tap it to use its Tap ability.
Tap
Choose a race other than Spirit Quartz. Each creature of that race is destroyed.

Wondermane, the Earthsplitter
Creature / Nature / Beast Folk / 3000 / Uncommon / 3
-Wave Striker
Whenever this creature attacks, put the top card of your deck into your mana zone.

Zalicas
Creature / Water / Cyber Lord / 500 / Rare / 1
-This creature can't be attacked.
Flav: "Cyber Lords usually attempt world domination for the first time within 10 minutes from their birth. That is far from being the earliest recorded attempt, though."

Dolmarks's Cyborg
Creature / Darkness + Fire / Living Dead + Xenoparts / 3000 / Uncommon / 2
-Speed attacker
-Slayer
-Whenever this creature attacks, discard a card.

Rain of Pitch
Spell / Fire / Uncommon / 6
-Your opponent can't use "shield trigger" abilities of cards during this turn.

Mass Mutation
Spell / Darkness / Rare / 2
-Until the end of the turn, each of your creatures in the battle zone is a Chimera in addition to its other races and gets +1000 power.
Flav: "The best thing is nobody's calling ME ugly anymore." -Gigazoul

Cosmic Lyre
Spell / Light / Common / 2
-Shield Trigger
-Move the turn count forward by 1 turn.
Flav: "WTF, SRSLY?!" -Bombazar, Dragon of Destiny.

Agony Whip
Spell / Darkness / Uncommon / 2
-Discard a card. Then choose one of your opponent's shields. Your opponent puts that card into the bottom of his deck.

New Spring
Spell / Light + Nature / Rare / 7
-Untap all cards in your mana zone and your battle zone.

Seagorge
Spell / Water / Uncommon / 4
-All creatures in the battle zone are returned to their owners' hands.
Flav: "Ok, who pulled the plug again?!" -Emeral


Last edited by Fansarin on 08.12.16 20:28; edited 1 time in total

Fansarin
Perehtynyt
Perehtynyt

Viestejä / Messages : 24
Liittynyt / Join Date : 2016-10-06

Back to top Go down

And this one's for you, Bowie.

Post by Fansarin on 04.12.16 21:34

Ziggy, Stardust Elemental
Creature / Light / Angel Command / 11000 / Promotional (no rarity) / 8
-Triple Breaker
-Whenever your opponent would choose a creature in the battle zone, he can't choose this one. (It can still be attacked and blocked.)
-At the end of your turn, you may untap this creature.
Flav: "R.I.P. David"


Last edited by Fansarin on 08.12.16 18:19; edited 1 time in total

Fansarin
Perehtynyt
Perehtynyt

Viestejä / Messages : 24
Liittynyt / Join Date : 2016-10-06

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by ELTP on 05.12.16 16:19

Starlight Treen ja Balloon Mushroomin yhdistelmä olisi kyllä mielenkiintoista nähdä korttina. Aurora Space Lichen tappaa kyllä liian tehokkaasti mono-pimeyspakat ja voi olla että vastustajan peli päättyisi helposti tuon kutsumiseen. Ehkä jos estäisi seuraavalla vuorolla vastustajaa suoristamasta manojaan, joilla on valitsemasi sivilisaatio.

Zalicas ja Garzaal ovat liian halpoja verraten Braid Clawiin ja Tulkiin. OCG:ssa molemmat ovat vielä halvimmilla tiedoilla olevia kortteja.

Rain of Pitch on liian tehokas, ehkäpä jos valitsisi jonkun tietyn sivilisaation ja/tai olisi kalliimpi. Dolmark's Cyborgilta voisi poistaa hylkäyskyvyn ja olisi hyvä. Agony Whipin pitäisi olla paljon kalliimpi, ehkäpä 6 manaa ja ilman hylkäyskykyä. Seagorge voisi olla 6-manainen kilpilaukaisin ja sen kyvyn voisi muotoilla: "If there are 6 or more creatures in the battle zone, return all of them to their owner's hand", kuten [You must be registered and logged in to see this link.].

Tykkään kyllä kovasti luomuksiesi nimistä ja yleisestä suunnittelusta, vaikka kyvyt ovat välillä vähän normeista poikkeavia. Esimerkiksi nyrkkisääntönä on että hyökätessään 6000 ja yli ovat tuplamurtajia, 12000 ja yli triplamurtajia jne.

Titania on luultavasti suosikkini luomuksistasi, vaikka New Springkin on mielenkiintoinen. Voi olla että sille voisi lisätä vielä Shield Triggerinkin. Mielenkiintoisia kortteja johon on selvästi panostettu eikä vain hutaistu.

_________________
The world changes, I change - My passion for Duel Masters persists.
avatar
ELTP
Ylläpitäjä
Ylläpitäjä

Viestejä / Messages : 1319
Palautepisteet / Feedback Points : 25/25
Liittynyt / Join Date : 2014-08-17
Paikkakunta / Location : Espoo

http://www.dmfinland.org

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by Fansarin on 05.12.16 18:34

Juu, mietiskelin itsekin vähän Space Lichenin ylivoimaisuutta, vaikka loppujen lopuksi kyseessä on vain Cusdalfin kyky ympärikäännettynä ja rajattuna pimeyteen. Koskemattomuuden siltä voisi toki poistaa, mutta tuntuu että sitten avaruusjäkälästä tulee pelkkää tykinruokaa. Oikeastaan alun perin Space Lichenin piti pudottaa kaikkien pimeysolentojen voimaa parillatuhannella, mutta koska olen tarkoittanut nämä pääasiassa TCG-korteiksi, eikä kyseistä ilmiötä esiinny vielä TCG:ssä, muutin sen. Alusta asti oli tarkoituksena tehdä ASL:stä puolustusvoittoinen valo/luonto antipimeysolento omalla ainutlaatuisella kyvyllä. Päätin että kyseessä on siis eräänlainen jäkälä (puoliksi kasvi, puoliksi sieni), joka kasvaa jossain kiertoradalla kenenkään ulottumattomissa, puolueettomana ja ilman tietoista osallisuutta maankamaran konflikteihin. Tästä mielikuvasta lähti olennon hyökkäämättömyys ja koskemattomuus.

Myönnän että Rain of Pitch on ehkä turhan halpa. Agony whip taas on halpa juuri hylkäyskyvyn takia. Pimeydellehän on kuitenkin aika tyypillistä halpa manahinta kaksiteräisen efektin kanssa. Loitsuista pelkään kuitenkin eniten New Springin mahdollista ylivoimaa.

Luulin kyllä, että Mass Mutation olisi loitsuistani silmiinpistävin. Se sai tavallaan ideansa Furious Onslaughtista, mutta se on tarkoitettu lähinnä vain ja ainoastaan chimera evo baittien luomiseen. Pelkkä rodunvaihdos kuitenkin olisi liian merkityksetön kyky, joten änkesin väkisin mukaan pienen voimaboostin.

Ja Cosmic Lyre on lahjani kaikille Bombazarinvihaajille.

Cyborg tulee vähän liian halvaksi ilman mitään drawbackeja. Garzaalin voiman voi tietty puolittaa, mutta hintaan en koske, koska tarkoituksenani oli nimenomaan tehdä pikkuinen Armored Dragon jonka hinta on 1. Zalicas jäänee ennalleen. Se on sentään rare, toisin kuin Tulk, eikä viidensadan voimalla nyt vielä metaa mullisteta.

Mitä normeihin tulee, niin niitähän täällä vähän ollaan venyttelemässä. Wink Ja tuota murtajuus/voima-suhde-sääntöä nyt ei ole muutenkaan kiveen hakattu.

Korttien suunnitteluun jää koukkuun. Uutta erää pukkaa jo mieleen.

PS. Aurora Space Lichen oli yksi lempi-ideoistani.

Fansarin
Perehtynyt
Perehtynyt

Viestejä / Messages : 24
Liittynyt / Join Date : 2016-10-06

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by ELTP on 05.12.16 23:32

Senpä takia kukaan ei ole tainnut vielä keksiä Gusdalfille kunnollista käyttökohdetta, ja sen kyky ei sentään tule itselleen yllätyksenä Very Happy

Aurora Space Lichen oli kyllä todella mielenkiintoinen luomus kaikkine yksityiskohtineen. Ei se varmaan liian ylivoimainen olisi, mutta ikävästi päättäisi pelin joidenkin pakkojen osalta. OCG:ssa kun on vielä yleisessä käytössä ollut kortteja jotka tekevät kaikista manoista viisivärisiä.

Agony Whipin suurin ongelma on se, että se on oikeastaan parempi kuin kilven laittaminen hautausmaalle, sillä tuolloinkaan kilvestä ei voi käyttää kilpilaukaisinta. Mieluusti ottaisin huonontavan kyvyn pois ja nostaisin hinnan suht korkealle. Loitsuna tuota voi vielä kätevästi kierrättää ja halventaa toisin kuin Gajirabutea (onnistuu sekin, mutta vaikeammin)

Alcadeias (tuli ennen triplamurtajia) ja Radioactive Horn (ainoita olentoja joilla tuplamurtaja on se juttu) taitavat olla lähes ainoita poikkeuksia tuohon kirjoittamattomaan murtajuussääntöön OCG:ssakin. Rajat ovat siis 6000 (kaksois-), 12000 (kolmois-), 18000 (nelois-) ja 24000 (maailmanmurto).

_________________
The world changes, I change - My passion for Duel Masters persists.
avatar
ELTP
Ylläpitäjä
Ylläpitäjä

Viestejä / Messages : 1319
Palautepisteet / Feedback Points : 25/25
Liittynyt / Join Date : 2014-08-17
Paikkakunta / Location : Espoo

http://www.dmfinland.org

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by Fansarin on 06.12.16 16:37

No mutta se että poikkeuksia on tarkoittaa että niitä voi tulla vastaisuudessakin.

Fansarin
Perehtynyt
Perehtynyt

Viestejä / Messages : 24
Liittynyt / Join Date : 2016-10-06

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by ELTP on 07.12.16 21:19

Niin, kyllähän luova voi olla, mutta en lähtisi liialti rikkomaan yleistä ohjenuoraa, joka vallitsee nykyään vielä OCG:ssakin.

Itse luotuja korttejahan nämä ovat, niin taiteellinen vapaus on suurta.

_________________
The world changes, I change - My passion for Duel Masters persists.
avatar
ELTP
Ylläpitäjä
Ylläpitäjä

Viestejä / Messages : 1319
Palautepisteet / Feedback Points : 25/25
Liittynyt / Join Date : 2014-08-17
Paikkakunta / Location : Espoo

http://www.dmfinland.org

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by Fansarin on 08.12.16 9:57

Stay tuned for our Grand Finale!

Later today 11 more creatures and 4 more spells will be published, including: Mechanopede, Plateback Lizard, Sundial Mutant, Equinox Protocol and Pyrokinesis!
Also, Survivors will be getting a new evolution and we learn what happens when Bat Doctor and Tropico try to invent a cure for headache. For science!

Fansarin
Perehtynyt
Perehtynyt

Viestejä / Messages : 24
Liittynyt / Join Date : 2016-10-06

Back to top Go down

Nonniin! Kolmatta erää kehiin!

Post by Fansarin on 08.12.16 20:27

Mechanopede
Creature / Fire + Nature / Armorloid + Giant Insect / 3000+ / Rare / 4
-Speed Attacker
-Whenever this creature becomes blocked, you may untap it. If you do, it gets +3000 power until the end of the turn.
-When this creature has 6000 or more power, it becomes Double Breaker.
Flav: "Whzz! Skitter skitter skitter. Beep! Skitter skitter."

Q-Tronic Armageddon
Creature / Darkness / Survivor / 8000 / Very Rare / 10
-Evolution -Put on one of your Survivors
-This creature's cost is decreased by 1 for every Survivor in the battle zone. (This creature can't cost less than 1.)
-Double Breaker
-When this creature is destroyed, you may return it to your hand at the beginning of your third turn after it was destroyed.
Flav: "Mortal? Don't be silly. Why would they call us 'Survivors' if we were mortal?"

Psychopath Peas
Creature / Nature / Wild Veggies / 1000 / Common / 3
-When you put this creature into the battle zone, you may choose a spell that costs 3 or less from your hand or mana zone and put it under this card in the battle zone (show the spell to your opponent). When this creature leaves the battle zone, you may cast that spell for no cost.

Plateback Lizard
Creature / Fire / Dune Gecko / 4000 / Uncommon / 5
-Wave Striker
This creature can attack untapped multicolored creatures. This creature can't be attacked by multicolored creatures.

Nagral, Admiral of Ruin
Creature / Water + Darkness / Cyber Lord + Demon Command / 7000 / Super Rare / 9
-All spells are Shield Triggers.
-This creature can't attack players.
-When this creature leaves the battle zone, draw a card.
Flav: "I don't care about your plans! I don't care about your goals! The whole world is my enemy, and today it shall burn at my feet!"

Kamikaze Skyterror
Creature / Fire / Armored Wyvern / 0000+ / Uncommon / 1
-When all cards in your mana zone are fire cards, this creature gets +3000 power and has Speed Attacker.
-At the end of your turn, destroy this creature.

Aqua Nemesis
Creature / Water / Liquid People / 1000 / Rare / 3
-Whenever this creature battles another water creature, its power becomes equal to that of that creature.
Flav: "Water reflects everything."

Bright Cyclops, the Seer
Creature / Nature + Light / Giant + Light Bringer / 8000 / Very Rare / 7
-Double Breaker
-Whenever this creature becomes tapped by your opponent's card effect, it gets +8000 power until it's untapped again.
Flav: "This primeval being is worshipped by the Beast Folk. Its eye is said to see the past, the present and the future."

Vozia, the Explorer Q
Creature / Light / Gladiator + Survivor / 3000 / Uncommon / 5
-Survivor
This creature can't be tapped by your opponent's card effects.

Carriage Mutant
Creature / Darkness / Hedrian / 2000 / Uncommon / 3
-All your darkness creatures in the battle zone get +1000 power. Your Dark Lords get +2000 power instead.
Flav: "Hey, even us masters of darkness and despair deserve luxury sometimes. The Taxi Mutant is just so inelegant." -Megaria, Empress of Dread

Sundial Mutant
Creature / Darkness / Hedrian / 1000 / Rare / 3
-Your opponent can't evolve light creatures.
Flav: "Alert! Troops of Light Realm attacking from east! Oh, wait- it's just the sunrise. Well, for us it's pretty much the same."

Pyrokinesis
Spell / Fire / Uncommon / 4
-Choose a fire spell in your graveyard that costs 4 mana or less. This card's effect becomes the same as that spell's.

Equinox Protocol
Spell / Water / Rare / 1
-You can only cast this spell when you have at least 1 Cyber Lord, 1 Light Bringer and 1 Dark Lord in the battle zone.
-Take an extra turn after this one. You can't cast "Equinox Protocol" on that turn.
Flav: "Allying yourself with two opposite factions. Some might call it irrational. In my book, however, it's called diplomacy at its finest." -Emperor Quazla

Dancing Mirage
Spell / Light+ Water / Rare / 5
-All shields are turned face up.
Flav: "Sometimes the greatest illusion is that there's no illusion at all."

Mind-Warping Pill
Spell / Water + Darkness / Rare / 6
-Both players shuffle their hands into their decks. Then they draw the same number of cards as they had.
Flav: "It's the result of Bat Doctor and Tropico trying to invent a cure for headache. Side effects may include: dry mouth, nausea, your head twisting backwards."

Kehittely jää tauolle.


Last edited by Fansarin on 08.12.16 22:58; edited 4 times in total

Fansarin
Perehtynyt
Perehtynyt

Viestejä / Messages : 24
Liittynyt / Join Date : 2016-10-06

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by ELTP on 08.12.16 21:39

Mechanopedessa on ideaa, mutta "but isn't destroyed" on turha täsmennys. Lisäisin veitikalle vielä pikahyökkääjän sekä Storm Wranglerilta tutun kyvyn: Whenever this creature attacks, you may choose one of your opponent's untapped creatures that has "blocker." This turn, that creature blocks this creature if able and this creature can't be blocked by other creatures. Muita muutoksia ei tarvinne.

Psychopath on mielenkiintoinen keksintö, mutta ehkä olisi järkevämpi muotoilla kyky niin että joko pitää valita yksi loitsu hautausmaalle mana-alueelta ja tuon jättäessä kentän voi käyttää 3 manaa tai alle maksavan loitsun hautausmaalta tai että kun tuo jättää kentän mana-alueelta voi käyttää 3 manaa tai alle maksavan loitsun. Jälkimmäinen kuulostaa mielestäni järkevämmältä. On hyvin erikoinen idea laittaa loitsu olennon alle ja sitä ei ole nähty vielä edes OCG:ssa.

Kamikaze Skyterror lienee hieman liian tehokas, vaikka tuhoutuukin vuoron lopussa. Käyttäisin verrokkina Marrow Oozea vaikka onkin eri sivilisaatiota.

Aqua Nemesiksestä voisi poistaa Liquid People -vaatimuksen ja se olisi silti varsin käyttökelvoton.

Pyrokinesis on mielenkiintoinen ja ehkäpä sillekin löytyisi paikkansa. Equinox Protocolissa on kyllä todellista luovuutta jo ja se on todella kiva, vaikka melko käyttökelvoton.

_________________
The world changes, I change - My passion for Duel Masters persists.
avatar
ELTP
Ylläpitäjä
Ylläpitäjä

Viestejä / Messages : 1319
Palautepisteet / Feedback Points : 25/25
Liittynyt / Join Date : 2014-08-17
Paikkakunta / Location : Espoo

http://www.dmfinland.org

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by Fansarin on 08.12.16 22:45

Hehehe. Psychopath Peas ON erikoinen idea. No siis, voiko joltain sen nimiseltä odottaa jotain tavanomaista?

Tein pari muutosta Nemesikseen ja Protocoliin. Lisäksi poistin Mechanopedestä sen turhan täsmennyksen, tein siitä speed attackerin ja pudotin hintaa yhdellä.


Fansarin
Perehtynyt
Perehtynyt

Viestejä / Messages : 24
Liittynyt / Join Date : 2016-10-06

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by Fansarin on 08.12.16 22:53

Mechanopeden ideana oli siis luoda olento, joka tulee epäonnistuneen hyökkäysyrityksen jälkeen vahvempana takaisin rajoittamattoman määrän kertoja (yhden vuoron aikana). Olennon voima voi siis hyvin blokkeripitoista vastustajaa vastaan kasvaa huippulukemiin ja resetoitua taas seuraavalla vuorolla. Totta kai isoja blokkereita vastaan sen eliniänodote on valitettavan lyhyt. En tiedä onko tässä olennossa mitään järkeä, mutta tulipahan väsättyä.

Fansarin
Perehtynyt
Perehtynyt

Viestejä / Messages : 24
Liittynyt / Join Date : 2016-10-06

Back to top Go down

Re: Itse luodut kortit / Self-Created Cards

Post by ELTP on 11.12.16 23:36

Pidän kyllä ideasta ja kyllähän Psychopath Peas vaikuttaisi olevan ihan sääntöjen mukainen "show the spell to your opponent"-lisäyksen voi poistaa koska se on oletettua.

Kaipa Mechanopedelle löytyisi kolonsa noillakin spekseillä

_________________
The world changes, I change - My passion for Duel Masters persists.
avatar
ELTP
Ylläpitäjä
Ylläpitäjä

Viestejä / Messages : 1319
Palautepisteet / Feedback Points : 25/25
Liittynyt / Join Date : 2014-08-17
Paikkakunta / Location : Espoo

http://www.dmfinland.org

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum